[BT14-048] Great Saiyaman 2, Combo of Justice (Foil)

[BT14-048] Great Saiyaman 2, Combo of Justice (Foil)


Activate:Main , if your Leader Card is a blue <Trunks : Youth> card and you have a blue Unison Card with a specified cost of 3 in play : Play this card from your hand.
Activate:Main Spirit Boost 1 (You must remove a marker from your Unison Card to activate this skill.) , if your Leader Card is a blue <Trunks : Youth> card : Play up to 1 mono-blue <Son Gohan : Adolescence> card with an energy cost of 3 and 20000 power from your deck with its skills negated for the turn, then shuffle your deck.
If you played a card, place this card at the bottom of its owner's deck.
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